3D concept art for a sci-fi video game

Starbound Silence is a visual development artbook I built as my undergrad thesis. It's filled with 3D and 2D environment concept art, asset design, and world-building for a exploratory sci-fi video game based in a spacestation.

Cover 1 / 34

Flip through the mini-version of it!

Polaroid photo
Polaroid photo

4 months of hardwork captured in one book. I specialize in product design, but I don’t limit myself to it. I’m a multidisciplinary designer who thrives on experimenting across mediums, interfaces, and ideas. I believe great design isn’t confined to one box.

3D concept art for a sci-fi video game

Starbound Silence is a visual development artbook I built as my undergrad thesis. It's filled with 3D and 2D environment concept art, asset design, and world-building for a exploratory sci-fi video game based in a spacestation.

Cover 1 / 34

Flip through the mini-version of it!

Polaroid photo
Polaroid photo

4 months of hardwork captured in one book. I specialize in product design, but I don’t limit myself to it. I’m a multidisciplinary designer who thrives on experimenting across mediums, interfaces, and ideas. I believe great design isn’t confined to one box.